- type: entity
  id: RandomHumanoidSpawnerChronolegioneer
  name: chrono legionnaire
  components:
    - type: Sprite
      sprite: Mobs/Species/Human/parts.rsi
      state: full
    - type: RandomMetadata
      nameSegments: [ names_borer ]
    - type: RandomHumanoidSpawner
      settings: ChronoLegionnaire

- type: randomHumanoidSettings
  id: ChronoLegionnaire
  components:
    - type: Loadout
      prototypes: [ ChronoLegionnaireGear ]
