#- type: entity
#  parent: BaseComputerCircuitboard
#  id: ShieldControlComputerCircuitboard
#  name: shield control computer board
#  description: A computer printed circuit board for a shield control computer.
#  components:
#    - type: Sprite
#      state: cpu_security
#    - type: ComputerBoard
#      prototype: CircularShieldConsole

- type: entity
  parent: BaseComputerCircuitboard
  id: GunneryControlComputerCircuitboard
  name: gunnery control computer board
  description: A computer printed circuit board for a gunnery control computer.
  components:
    - type: Sprite
      state: cpu_command
    - type: ComputerBoard
      prototype: ComputerGunneryConsole
    - type: ComputerTabletopBoard
      prototype: ComputerTabletopGunneryConsole

- type: entity
  parent: StationAiUploadCircuitboard
  id: StationAiUploadCircuitboardUnlocked
  suffix: Unlocked
  description: A computer printed circuit board for a AI upload console.
  components:
    - type: ComputerBoard
      prototype: StationAiUploadComputerUnlocked

- type: entity
  parent: BaseComputerCircuitboard
  id: EliteRadarCircuitboard
  name: elite radar computer board
  description: A computer printed circuit board for an elite radar computer.
  components:
  - type: Sprite
    state: cpu_command
  - type: ComputerBoard
    prototype: ComputerEliteRadar

- type: entity
  parent: BaseComputerCircuitboard
  id: StationRadarCircuitboard
  name: overwatch radar computer board
  description: A computer printed circuit board for a station radar computer.
  components:
  - type: Sprite
    state: cpu_command
  - type: ComputerBoard
    prototype: ComputerStationRadar
