# Mono edit start - Faction system improvements

- type: npcFaction
  id: Dragon
  neutral:
  - SimpleHostile
  - Passive
  defaultHostile: true

- type: npcFaction
  id: NanoTrasen
  neutral:
  - SimpleNeutral
  - PetsNT
  - TSFMC
  - TSFMCTurret
  - MD
  - Passive
  - ContrabandDetection
  defaultHostile: true

- type: npcFaction
  id: Mouse
  hostile:
  - PetsNT
  - AllHostile
  - Wizard

- type: npcFaction
  id: Passive

- type: npcFaction
  id: PetsNT
  hostile:
  - Mouse
  # - SimpleHostile # Frontier
  # - Zombie # Frontier
  # - Xeno # Frontier
  # - AllHostile # Frontier
  # - Wizard # Frontier

- type: npcFaction
  id: SimpleHostile
  neutral:
  - Dragon
  - Passive
  defaultHostile: true

- type: npcFaction
  id: SimpleNeutral

- type: npcFaction
  id: Syndicate
  friendly: # Frontier
  - SyndicateNF # Frontier
  - Passive
  defaultHostile: true

- type: npcFaction
  id: Xeno
  defaultHostile: true

- type: npcFaction
  id: Zombie
  defaultHostile: true

- type: npcFaction
  id: Revolutionary
  neutral:
  - Syndicate
  - SyndicateNF # Frontier
  defaultHostile: true

- type: npcFaction
  id: AllHostile # Frontier: use HostileUniversally
  defaultHostile: true

- type: npcFaction
  id: Wizard
  defaultHostile: true

- type: npcFaction
  id: Monolithic
  defaultHostile: true

# Mono edit end.
