- type: entity
  id: ClothingHeadHatBH
  name: "bounty hunter's hat"
  parent: ClothingHeadHatHoshat
  description: "There's a new bounty hunter in the sector."
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/bounty_hunter_hat.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/bounty_hunter_hat.rsi
  - type: HamsterWearable

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatPilgrim
  name: pilgrim's hat
  description: "Thou shalt not suffer a turkey to live."
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/pilgrim_hat.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/pilgrim_hat.rsi

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatWideBrimmed
  name: wide-brimmed hat
  description: Works great as frisbee substitute.
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/widebrim_hat.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/widebrim_hat.rsi

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatCardinal
  name: cardinal's hat
  description: Keeps your head well protected from sun and reason.
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/cardinal_hat.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/cardinal_hat.rsi

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatWitchhunter
  name: witch hunter's hat
  description: "Thou shalt not suffer a witch to live."
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/witch_hunter_hat.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/witch_hunter_hat.rsi

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatBishopMitre
  name: bishop's mitre
  description: How to wear this thing? Ah! The other way around!
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/bishop_mitre.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/bishop_mitre.rsi

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatKippah
  name: kippah
  description: Worn on the head like a dome.
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/kippah.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/kippah.rsi

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatHoodCardinalHood
  categories: [ HideSpawnMenu ]
  name: cardinal's hood
  description: Hides your eyes, ensteels your faith.
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hoods/cardinal_hood.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hoods/cardinal_hood.rsi

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatMcCrown
  name: mccargo crown
  description: 'Crowns and tiaras, McCargo King.'
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hoods/mccargocrown.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hoods/mccargocrown.rsi

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatPilot
  name: pilot's helmet
  description: Can't hear the voices in my headset with these earflaps over my ears. And it feels good.
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/pilot.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/pilot.rsi
  - type: HideLayerClothing
    slots:
    - Hair

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatPirates
  name: pirate's hat
  description: Y'Arrgghhh.
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/pirate_hat.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/pirate_hat.rsi

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatPirateLuffy
  name: suspicious pirate's hat
  description: This here hat be lookin' suspicious.
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/pirate_hat_luffy.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/pirate_hat_luffy.rsi

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatNfsdBeretGreen
  name: TSFMC beret
  description: A green beret for use by TSFMC officers.
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/nfsd_beret_green.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/nfsd_beret_green.rsi
  - type: CatWearable

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatNfsdBeretBrown
  name: PDV beret
  description: A brown beret for use by the PDV Vanguard.
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/nfsd_beret_brown.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/nfsd_beret_brown.rsi
  - type: CatWearable

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatNfsdBeretCream
  name: PDV grand vizier beret
  description: A cream beret for use by PDV commanders.
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/nfsd_beret_cream.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/nfsd_beret_cream.rsi
  - type: CatWearable

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatNfsdCampaign
  name: TSFMC campaign hat
  description: Yeehaw, partner.
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/nfsd_campaign.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/nfsd_campaign.rsi
  - type: Storage
    maxItemSize: Tiny # No active lighters or welders
    grid:
      - 0,0,1,1
    whitelist:
      tags:
        - Cigar
      components:
        - Welder
  - type: UserInterface
    interfaces:
      enum.StorageUiKey.Key:
        type: StorageBoundUserInterface
  - type: ContainerContainer
    containers:
      storagebase: !type:Container
  - type: PirateBountyItem
    id: CampaignHat

- type: entity
  parent: ClothingHeadHatNfsdCampaign
  id: ClothingHeadHatNfsdCampaignFilled
  name: TSFMC campaign hat
  description: Yeehaw, partner.
  suffix: Filled
  components:
  - type: StorageFill
    contents:
      - id: FlippoEngravedLighter
      - id: CigarGold
        amount: 3

- type: entity
  parent: ClothingHeadBaseButcherable
  id: ClothingHeadHatNfsdSmallCampaign
  name: TSFMC campaign cap
  description: All yee, no haw.
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/nfsd_campaign_small.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/nfsd_campaign_small.rsi
  - type: CatWearable
  - type: PirateBountyItem
    id: CampaignHat

- type: entity
  parent: ClothingHeadHatHopcap
  id: ClothingHeadHatSrCap
  name: colonial liaison's cap
  description: A cap issued to Colonial Outpost's colonial liaison. Try not to lose it.
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/sr_cap.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/sr_cap.rsi
  - type: HamsterWearable

- type: entity
  parent: ClothingHeadHatHopcap
  id: ClothingHeadHatSrBeret
  name: colonial liaison's beret
  description: A breezy beret issued to Colonial Outpost's colonial liaison. Looks soft.
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/sr_beret.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/sr_beret.rsi
  - type: CatWearable

- type: entity
  parent: ClothingHeadHatHopcap
  id: ClothingHeadHatStcCap
  name: station traffic controller's cap
  description: A cap issued to Colonial Outpost's station traffic controller. Try not to lose it.
  components:
  - type: Sprite
    sprite: _NF/Clothing/Head/Hats/stc_cap.rsi
  - type: Clothing
    sprite: _NF/Clothing/Head/Hats/stc_cap.rsi
  - type: HamsterWearable

- type: entity
  parent: ClothingHeadHatBeretHoS
  id: ClothingHeadHatBeretCommander
  name: commander's beret
  description: A black beret with a commander's rank emblem.
