- type: entity
  name: brass knuckles
  parent: ClothingHandsBase
  id: WeaponBrassKnuckles
  description: When you need to punch just a little harder.
  components:
  - type: Sprite
    sprite: _NF/Objects/Weapons/Melee/brassknuckles.rsi
    state: icon
  - type: Clothing
    sprite: _NF/Objects/Weapons/Melee/brassknuckles.rsi
  - type: MeleeWeapon
    autoAttack: true
    attackRate: 2 # ~12 dps
    damage:
      types:
       Blunt: 6
    soundHit:
      collection: Punch
    animation: WeaponArcFist
    mustBeEquippedToUse: true
  - type: Armor
    modifiers:
      coefficients:
        Shock: 1.05 # oh no so conductive
  - type: Insulated
    coefficient: 1.5
  - type: Tag
    tags:
    - BrassKnucklesNF
    - WhitelistChameleon
  - type: PhysicalComposition
    materialComposition:
      Brass: 100
  - type: StaticPrice
    price: 30 # Ensures these can be sold and have a reasonable vending value

- type: entity
  name: crass knuckles
  parent: WeaponBrassKnuckles
  id: WeaponBrassKnucklesWhoopie
  description: Questionably silent, questionably deadly.
  components:
  - type: Sprite
    sprite: _NF/Objects/Weapons/Melee/crassknuckles.rsi
    state: icon
  - type: Clothing
    sprite: _NF/Objects/Weapons/Melee/crassknuckles.rsi
  - type: MeleeWeapon
    damage:
      types:
       Blunt: 0 # ~0 dps :^)
       Structural: 0
    soundHit:
      collection: Parp
  - type: Construction
    graph: GraphWeaponBrassKnucklesWhoopie
    node: WeaponBrassKnucklesWhoopie
  - type: StaminaDamageOnHit
    damage: 4 # 8 per second, similar to the toy hammer
  - type: Armor
    modifiers:
      coefficients:
        Shock: 1.0 # Nothing special.
  - type: Insulated
    coefficient: 1 # Nothing special.
  - type: Tag
    tags:
    - WhitelistChameleon
