- type: entity
  id: ActionChargeSpell
  name: Charge
  description: Adds a charge back to your wand
  components:
  - type: InstantAction
    useDelay: 30
    itemIconStyle: BigAction
    icon:
      sprite: Objects/Weapons/Guns/Basic/wands.rsi
      state: nothing
    event: !type:ChargeSpellEvent
      charge: 1
      speech: DI'RI CEL!
