- type: entity
  id: BlastDoorIndestructible
  parent: BlastDoor
  name: blast door
  description: An exceptionally tough blast door, good luck blasting through this.
  suffix: indestructible
  components:
  - type: ExplosionResistance
    damageCoefficient: 0
  - type: Armor
    modifiers:
      coefficients:
        Blunt: 0
        Slash: 0
        Piercing: 0
        Heat: 0
        Structural: 0

- type: entity
  parent: BlastDoor
  id: BlastDoorMonolithic
  name: monolith tenebris crack
  description: Some kind of break in the surrounding dark tenebris.
  components:
  - type: Sprite
    sprite: _Mono/Structures/Doors/monolith_door.rsi
    layers:
    - state: closed
      map: ["enum.DoorVisualLayers.Base"]
  - type: Door
    closeTimeOne: 0.4
    closeTimeTwo: 0.7
    openTimeOne: 0.4
    openTimeTwo: 0.7
    openingAnimationTime: 1.1
    closingAnimationTime: 1.0
    canPry: true
    crushDamage:
      types:
        Blunt: 25 # yowch
        Sharp: 25 # double yowch
  - type: IconSmooth
    key: chitin
    mode: NoSprite
  - type: ExplosionResistance
    damageCoefficient: 0
