# Tier 1

# Mono edit - research consolidation
# - type: technology
#   id: SalvageWeapons
#   name: research-technology-salvage-weapons
#   entityIcon: WeaponProtoKineticAccelerator
#   discipline: Arsenal
#   tier: 1
#   cost: 5000
#   recipeUnlocks:
#   - WeaponProtoKineticAccelerator
#   - ShuttleGunKineticCircuitboard
#   - WeaponTurretM25Circuitboard # Mono
#   # These are roundstart but not replenishable for salvage
#   - WeaponCrusher
#   - WeaponCrusherDagger
#   # This is not roundstart since its a direct upgrade
#   - WeaponCrusherGlaive
#   - MechEquipmentKineticAccelerator # Goobstation
#   technologyPrerequisites:
#   - SalvageEquipment
#   position: -2, 3

- type: technology
  id: WeaponizedLaserManipulation
  name: research-technology-weaponized-laser-manipulation
  entityIcon: WeaponLaserCarbine
  discipline: Arsenal
  tier: 1
  cost: 10000
  recipeUnlocks:
  - WeaponLaserCarbine
  - WeaponMechCombatFiredartLaser # Goobstation
  - WeaponLaserSvalinn # Mono
  - NFBlueprintWeaponLaserSvalinn # Frontier
  technologyPrerequisites:
  - BasicParts
  position: 2, 3

# Mono edit - research consolidation
# - type: technology
#   id: NonlethalAmmunition
#   name: research-technology-nonlethal-ammunition
#   entityIcon: WeaponDisabler
#   discipline: Arsenal
#   tier: 1
#   cost: 7500
#   recipeUnlocks:
#   - WeaponDisabler
#   - WeaponMechCombatDisabler # Goobstation
#   technologyPrerequisites:
#   - AdvancedRiotControl
#   position: 2, 3

- type: technology
  id: AdvancedRiotControl
  name: research-technology-advanced-riot-control
  entityIcon: Truncheon
  discipline: Arsenal
  tier: 1
  cost: 10000
  recipeUnlocks:
  - Truncheon
  - TelescopicShield
  - HoloprojectorSecurity
  - WeaponDisablerSMG
  - WeaponDisabler # Mono
  - WeaponMechCombatDisabler # Goobstation
  - ClothingBackpackElectropack # Mono
  technologyPrerequisites:
  - BasicParts
  position: 2, 2

- type: technology
  id: ExplosiveTechnology
  name: research-technology-explosive-technology
  entityIcon: ExplosivePayload
  discipline: Arsenal
  tier: 1
  cost: 25000
  recipeUnlocks:
  - SignallerAdvanced
  - SignalTrigger
  - VoiceTrigger
  - TimerTrigger
  - FlashPayload
  - ExplosivePayload
  - ChemicalPayload
  - NFBlueprintSignallerAdvanced # Frontier
  technologyPrerequisites:
  - SuperParts
  position: 1, 14

# Mono edit - research consolidation
# - type: technology
#   id: SpecialMeans
#   name: research-technology-special-means
#   entityIcon: ClothingBackpackElectropack
#   discipline: Arsenal
#   tier: 1
#   cost: 5000
#   recipeUnlocks:
#   - ClothingBackpackElectropack
#   technologyPrerequisites:
#   - NonlethalAmmunition
#   position: 2, 4

# Tier 2

- type: technology
  id: ConcentratedLaserWeaponry
  name: research-technology-concentrated-laser-weaponry
  entityIcon: WeaponLaserCannon
  discipline: Arsenal
  tier: 2
  cost: 25000 # Mono
  recipeUnlocks:
  - WeaponLaserCannon
  - WeaponMechCombatSolarisLaser # Goobstation
  - WeaponXrayCannon # Mono
  technologyPrerequisites:
  - WeaponizedLaserManipulation
  position: 3, 3

# - type: technology
#   id: WaveParticleHarnessing
#   name: research-technology-wave-particle-harnessing
#   entityIcon: WeaponXrayCannon
#   discipline: Arsenal
#   tier: 2
#   cost: 20000
#   recipeUnlocks:
#   - WeaponXrayCannon
#   technologyPrerequisites:
#   - ConcentratedLaserWeaponry
#   - SuperParts
#   position: 4, 4

- type: technology
  id: BasicShuttleArmament
  name: research-technology-basic-shuttle-armament
  entityIcon: PowerCageHigh
  discipline: Arsenal
  tier: 2
  cost: 10000
  recipeUnlocks:
  #  - PowerCageRechargerCircuitboard # Mono - moved to industrial
  #  - PowerCageSmall # Mono
  #  - PowerCageMedium # Mono
  #  - PowerCageHigh #frontie # Mono
  - Magazine40mmEmpty
  - 40mmGrenadeFlash
  - 40mmGrenadeThermobaric
  - 40mmGrenadeEMP #Frontier
  #  - ShuttleGunSvalinnMachineGunCircuitboard # Frontier
  #  - ShuttleGunPerforatorCircuitboard # Frontier
  #  - ShuttleGunFriendshipCircuitboard # Frontier
  - 40mmGrenadeEMP
  - PowerCageHigh
  technologyPrerequisites:
  - ExplosiveTechnology
  position: -5, 8

# Tier 3

- type: technology
  id: PortableMicrofusionWeaponry
  name: research-technology-portable-microfusion-weaponry
  entityIcon: WeaponAdvancedLaser
  discipline: Arsenal
  tier: 3
  cost: 30000
  recipeUnlocks:
  - WeaponAdvancedLaser
  - PortableRecharger
  - NFBlueprintPortableRecharger # Frontier
  - WeaponMechCombatImmolationGun # Goobstation
  technologyPrerequisites:
  - ConcentratedLaserWeaponry
  - SuperParts
  position: 4, 3

# Mono edit - research consolidation
# - type: technology
#   id: ExperimentalBatteryAmmo
#   name: research-technology-experimental-battery-ammo
#   entityIcon: WeaponLaserSvalinn
#   discipline: Arsenal
#   tier: 3
#   cost: 2500
#   recipeUnlocks:
#   - WeaponLaserSvalinn
#   - NFBlueprintWeaponLaserSvalinn # Frontier
#   technologyPrerequisites:
#   - BasicParts
#   position: 3, 4

# Mono edit - research consolidation
# - type: technology
#   id: AdvancedShuttleWeapon
#   name: research-technology-advanced-shuttle-weapon
#   entityIcon: 40mmGrenadeEMP
#   discipline: Arsenal
#   tier: 3
#   cost: 25000
#   recipeUnlocks:
#   - 40mmGrenadeEMP
#   - PowerCageHigh
# #  - ShuttleGunDusterCircuitboard # Mono
#   technologyPrerequisites:
#   - BasicShuttleArmament
#   position: -4, 8
