- type: construction
  name: livestock crate
  id: CrateLivestock
  graph: CrateLivestock
  startNode: start
  targetNode: cratelivestock
  category: construction-category-storage
  description: A wooden crate for holding livestock.
  icon: { sprite: Structures/Storage/Crates/livestock.rsi, state: base }
  objectType: Structure

- type: construction
  name: steel crate
  id: CrateGenericSteel
  graph: CrateGenericSteel
  startNode: start
  targetNode: crategenericsteel
  category: construction-category-storage
  description: A metal crate for storing things.
  icon: { sprite: Structures/Storage/Crates/generic.rsi, state: icon }
  objectType: Structure

- type: construction
  name: freezer
  id: CrateFreezer
  graph: CrateFreezer
  startNode: start
  targetNode: done
  category: construction-category-storage
  description: A metal freezing crate for storing things.
  icon: { sprite: Structures/Storage/Crates/freezer.rsi, state: icon }
  objectType: Structure

- type: construction
  name: plastic crate
  id: CratePlastic
  graph: CratePlastic
  startNode: start
  targetNode: crateplastic
  category: construction-category-storage
  description: A plastic crate for storing things.
  icon: { sprite: Structures/Storage/Crates/plastic.rsi, state: icon }
  objectType: Structure

- type: construction
  name: wooden crate
  id: CrateWood
  graph: CrateWood
  startNode: start
  targetNode: cratewood
  category: construction-category-storage
  description: A wooden crate for storing things.
  icon: { sprite: Structures/Storage/Crates/wood.rsi, state: icon }
  objectType: Structure

- type: construction
  name: cardboard box
  id: BigBox
  graph: BaseBigBox
  startNode: start
  targetNode: basebigbox
  category: construction-category-storage
  description: A big box for storing things or hiding in.
  icon: { sprite: Structures/Storage/closet.rsi, state: cardboard }
  objectType: Structure

- type: construction
  name: cardboard box
  id: BoxCardboard
  graph: BoxCardboard
  startNode: start
  targetNode: boxcardboard
  category: construction-category-storage
  description: A small box for storing things.
  icon: { sprite: Objects/Storage/boxes.rsi, state: box }
  objectType: Item

- type: construction
  name: pizza box
  id: FoodBoxPizza
  graph: FoodBoxPizza
  startNode: start
  targetNode: foodboxpizza
  category: construction-category-storage
  description: A box for pizza.
  icon:
    sprite: Objects/Consumable/Food/Baked/pizza.rsi
    state: box
  objectType: Item

- type: construction
  name: coffin
  id: CrateCoffin
  graph: CrateCoffin
  startNode: start
  targetNode: cratecoffin
  category: construction-category-storage
  description: A coffin for storing corpses.
  icon: { sprite: Structures/Storage/Crates/coffin.rsi, state: base }
  objectType: Structure
