
#PDV
- type: entity
  id: SpawnPointPDVDenasvar
  parent: SpawnPointJobBase
  name: PDV Denasvar
  components:
  - type: SpawnPoint
    job_id: PDVDenasvar
  - type: Sprite
    sprite: Structures/Decoration/banner.rsi
    state: banner-red

- type: entity
  id: SpawnPointPDVInfiltrator
  parent: SpawnPointJobBase
  name: pdv infiltrator
  components:
  - type: SpawnPoint
    job_id: PDVInfiltrator
  - type: Sprite
    sprite: Structures/Decoration/banner.rsi
    state: banner-red

- type: entity
  id: SpawnPointPDVBorg
  parent: SpawnPointJobBase
  name: pdv cyborg
  components:
  - type: SpawnPoint
    job_id: Borg
  - type: Sprite
    layers:
    - state: green
    - sprite: Mobs/Silicon/chassis.rsi
      state: robot
    - sprite: Mobs/Silicon/chassis.rsi
      state: robot_e

#USSP

- type: entity
  id: SpawnPointUSSPRifleman
  parent: SpawnPointJobBase
  name: USSP Rifleman
  components:
  - type: SpawnPoint
    job_id: USSPRifleman
  - type: Sprite
    sprite: Structures/Decoration/banner.rsi
    state: banner-red

- type: entity
  id: SpawnPointUSSPMedic
  parent: SpawnPointJobBase
  name: USSP Combat Medic
  components:
  - type: SpawnPoint
    job_id: USSPMedic
  - type: Sprite
    sprite: Structures/Decoration/banner.rsi
    state: banner-red

- type: entity
  id: SpawnPointUSSPCorporal
  parent: SpawnPointJobBase
  name: USSP Efreitor
  components:
  - type: SpawnPoint
    job_id: USSPCorporal
  - type: Sprite
    sprite: Structures/Decoration/banner.rsi
    state: banner-red

- type: entity
  id: SpawnPointUSSPSergeant
  parent: SpawnPointJobBase
  name: USSP Serzhant
  components:
  - type: SpawnPoint
    job_id: USSPSergeant
  - type: Sprite
    sprite: Structures/Decoration/banner.rsi
    state: banner-red

- type: entity
  id: SpawnPointUSSPCommissar
  parent: SpawnPointJobBase
  name: USSP Commissar
  components:
  - type: SpawnPoint
    job_id: USSPCommissar
  - type: Sprite
    sprite: Structures/Decoration/banner.rsi
    state: banner-red

#MD

- type: entity
  id: SpawnPointMdMedic
  parent: SpawnPointJobBase
  name: Emergency Responder
  components:
  - type: SpawnPoint
    job_id: MdMedic
  - type: Sprite
    sprite: _NF/Markers/jobs.rsi
    layers:
      - state: green
      - state: medic

#TSF

- type: entity
  id: SpawnPointTsfEngi
  parent: SpawnPointJobBase
  name: TSF Engineer
  components:
  - type: SpawnPoint
    job_id: TsfEngineer
  - type: Sprite
    sprite: _NF/Markers/jobs.rsi
    layers:
    - state: green

- type: entity
  id: SpawnPointTSFBorg
  parent: SpawnPointJobBase
  name: tsf cyborg
  components:
  - type: SpawnPoint
    job_id: TsfBorg
  - type: Sprite
    layers:
    - state: green
    - sprite: Mobs/Silicon/chassis.rsi
      state: robot
    - sprite: Mobs/Silicon/chassis.rsi
      state: robot_e
