- type: entity
  name: ER-5 Torrent
  parent: BaseWeaponPowerCell
  id: WeaponLaserCellSMG
  description: A high-tech laser SMG, compatible with specialized SMG power cells.
  components:
  - type: Item
    size: Large
  - type: Wieldable
  - type: GunWieldBonus
    minAngle: -19
    maxAngle: -16
  - type: Gun
    minAngle: 21
    maxAngle: 32
    fireRate: 6
    selectedMode: FullAuto
    availableModes:
    - FullAuto
    soundGunshot:
      path: /Audio/_Goobstation/Weapons/Guns/Gunshots/laser_smg.ogg
  - type: ItemSlots
    slots:
      gun_magazine:
        name: Magazine
        whitelist:
          tags:
          - MilitaryPowerCellSMG
  - type: Sprite
    sprite: _Goobstation/Objects/Weapons/Guns/Battery/cell_smg.rsi
    layers:
    - state: icon
      visible: false
    - state: base
      map: ["enum.GunVisualLayers.Base"]
    - state: mag-4
      map: ["enum.GunVisualLayers.Mag"]
  - type: MagazineVisuals
    magState: mag
    steps: 5
    zeroVisible: true
  - type: PhysicalComposition
    materialComposition:
      Steel: 500
      Gold: 125
  - type: Clothing
    sprite: _Goobstation/Objects/Weapons/Guns/Battery/cell_smg.rsi
    quickEquip: false
    slots:
    - back
    - suitStorage
  - type: SurgeryTool
    endSound:
      path: /Audio/_Goobstation/Weapons/Guns/Gunshots/laser_smg.ogg
  - type: AmmoCounter


- type: entity
  name:  ES-7 Multilens
  parent: [ BaseWeaponPowerCell, BaseGunWieldable ]
  id: WeaponLaserCellSniper
  description: A high-tech burst laser sniper rifle, compatible with specialized sniper power cells.
  components:
  - type: Item
    size: Huge
    shape:
    - 0,0,6,1
  - type: Gun
    burstFireRate: 10
    shotsPerBurst: 3
    burstCooldown: 0.8
    fireRate: 0.8
    selectedMode: Burst
    availableModes:
    - Burst
    soundGunshot:
      path: /Audio/_Goobstation/Weapons/Guns/Gunshots/laser_lmg.ogg
  - type: ItemSlots
    slots:
      gun_magazine:
        name: Magazine
        whitelist:
          tags:
          - MilitaryPowerCellSniper
  - type: Sprite
    sprite: _Goobstation/Objects/Weapons/Guns/Battery/cell_sniper.rsi
    layers:
    - state: icon
      visible: false
    - state: base
      map: ["enum.GunVisualLayers.Base"]
    - state: mag-1
      map: ["enum.GunVisualLayers.Mag"]
  - type: MagazineVisuals
    magState: mag
    steps: 2
    zeroVisible: true
    zeroNoAmmo: true
  - type: PhysicalComposition
    materialComposition:
      Steel: 800
      Silver: 300
      Gold: 200
  - type: Clothing
    sprite: _Goobstation/Objects/Weapons/Guns/Battery/cell_sniper.rsi
    quickEquip: false
    slots:
    - back
    - suitStorage
  - type: GunRequiresWield
  - type: CursorOffsetRequiresWield
  - type: EyeCursorOffset
    maxOffset: 5
    pvsIncrease: 0.5
  - type: SpeedModifiedOnWield
    walkModifier: 0.8
    sprintModifier: 0.8
  - type: SurgeryTool
    endSound:
      path: /Audio/_Goobstation/Weapons/Guns/Gunshots/laser_lmg.ogg
  - type: AmmoCounter


- type: entity
  name: EG-1 Taro
  parent: BaseWeaponPowerCellSmall
  id: WeaponLaserCellRevolver
  description: A high-tech laser revolver, compatible with specialized revolver power cells.
  components:
  - type: Item
    size: Small
    shape:
    - 0,0,1,0
    - 0,1,0,1
  - type: Tag
    tags:
    - Sidearm
  - type: Gun
    selectedMode: SemiAuto
    fireRate: 1.5 # Goobstation
    availableModes:
    - SemiAuto
    soundGunshot:
      path: /Audio/Weapons/Guns/Gunshots/laser_cannon.ogg
  - type: ItemSlots
    slots:
      gun_magazine:
        name: Magazine
        whitelist:
          tags:
          - MilitaryPowerCellRevolver
  - type: Sprite
    sprite: _Goobstation/Objects/Weapons/Guns/Battery/cell_revolver.rsi
    layers:
    - state: icon
      visible: false
    - state: mag-0
      visible: false
      shader: unshaded
      map: ["enum.GunVisualLayers.Mag"]
    - state: off
      map: ["base"]
  - type: PhysicalComposition
    materialComposition:
      Steel: 250
      Silver: 50
  - type: Clothing
    sprite: _Goobstation/Objects/Weapons/Guns/Battery/cell_revolver.rsi
    quickEquip: false
    slots:
    - suitStorage
    - belt
  - type: ItemToggle
    soundActivate: /Audio/Weapons/Guns/Cock/revolver_cock.ogg
    soundDeactivate: /Audio/Weapons/Guns/Cock/revolver_cock.ogg
  - type: MagazineVisuals
    magState: mag
    steps: 2
    zeroVisible: true
    zeroNoAmmo: true
  - type: GenericVisualizer
    visuals:
      enum.ToggleVisuals.Toggled:
        base:
          True: { state: on }
          False: { state: off }
  - type: BatterySlotRequiresToggle
    itemSlot: gun_magazine
  - type: SurgeryTool
    endSound:
      path: /Audio/Weapons/Guns/Gunshots/laser_cannon.ogg
  - type: AmmoCounter


- type: entity
  name: EL-20 HAMRR
  parent: BaseItem
  id: WeaponLaserLMG
  description: A high-tech laser LMG, that draws power from specialized backpack.
  components:
  - type: Sprite
    sprite: _Goobstation/Objects/Weapons/Guns/Battery/energy_lmg.rsi
    layers:
    - state: base
      map: ["enum.GunVisualLayers.Base"]
    - state: light
      shader: unshaded
      map: ["enum.GunVisualLayers.BaseUnshaded"]
  - type: Item
    size: Huge
    shape:
    - 0,0,4,3
  - type: Wieldable
  - type: GunWieldBonus
    minAngle: -20
    maxAngle: -20
  - type: Gun
    minAngle: 24
    maxAngle: 45
    angleIncrease: 4
    angleDecay: 16
    fireRate: 10
    selectedMode: FullAuto
    availableModes:
      - FullAuto
    soundGunshot:
      path: /Audio/_Goobstation/Weapons/Guns/Gunshots/laser_lmg.ogg
  - type: AmmoCounter
  - type: StaticPrice
    price: 500
  - type: UseDelay
    delay: 1
  - type: Appearance
  - type: Cautery
    speed: 0.9
  - type: SurgeryTool
    endSound:
      path: /Audio/_Goobstation/Weapons/Guns/Gunshots/laser_lmg.ogg
  - type: ClothingSlotAmmoProvider
    targetSlot: BACK
    providerWhitelist:
      tags:
      - LaserLMGBackpack
  - type: Tag
    tags:
    - LaserLMG
